The Prisoner of Azkaban introduced us to Buckbeak, the Hippogriff. Creating Buckbeak wasn't easy, with the Creature Effects team preparing 3 life-size versions of the creature: one standing up, one rearing, and one lying down. They had to individually insert and glue the feathers! The creators drew design cues from actual birds, particularly the Golden Eagle, for its profile.
Forbidden ForestOne of Harry's heroic acts was killing the Basilisk in The Chamber of Secrets. The Basilisk wasn't all CGI, to reduce dependency on graphics. The aquatronic model could slither to trail Harry in the fighting sequence, reducing dependency on CGI. The final battle scene where Harry killed the beast featured a full-size Basilisk mouth measuring 30 feet in length and 3 feet in depth.
Creature Effects Designer Nick Dudman (known for The Mummy & Carnival Row) and his team worked to create goblins and give each of them unique traits, allowing us to tell every goblin apart. Goblin prosthetics from the movies were thrown away as they couldn't be reused. However, the team placed familiar goblin heads at the Studio so you can get a real look at goblins.
Nick Dudman, Creature and Make-Up Effects Designer, along with Production Designer Stuart Craig, brought Aragog to life in The Chamber of Secrets. With an impressive 18-foot leg span, Aragog could crawl and speak. Each of his hairs was meticulously inserted by hand. On set, it took over 15 people to operate the animatronic Aragog, with four puppeteers controlling his hind legs.
In Harry Potter and the Chamber of Secrets, Dobby first appeared as a CGI character. To help the actors, filmmakers used a simple tennis ball on a stick as a reference on set. They also created a detailed physical model of Dobby for the actors to look at during filming. This helped them know where to focus their attention when interacting with the CGI character.
"It's a shame you had to see him on a Burning Day," said Dumbledore to Harry. But you don't! The Creature Effects team constructed 3 animatronic models of Fawkes: an adult phoenix, an older molting version, and a newborn fledgling. Fawkes' feathers were real and hand-painted. For flying scenes, the team crafted a digital bird to perform actions that physical models couldn't do.
Absolutely! Creature effects in Harry Potter™ Studios make these majestic beasts look very real and you better pluck up the courage to face them.
Creature effects are included in the standard Harry Potter™ Studios tours. A separate ticket is not required.
Nick Dudman, who was the Creature and Make Up Effects Designer, is the brains behind the Harry Potter creatures.
Not all Harry Potter Studio tours include a guided tour. You would have to purchase tickets that specifically include guided tours.
Located about an hour’s drive from the London city center, the Warner Bros. Studio Tour offers several bus tours that offer hourly return transfers from central London and Birmingham directly to the studio tour.
The Harry Potter Studio tour is open from 9:30am to 10pm every day. However, timings may vary on some days. The opening times of Harry Potter™ Studios can be checked ahead of your visit. You can also check the calendar to know about any special events at the Studio to make the most of your visit.
Comfortable clothing is advised to wear on your Warner Bros. Harry Potter Studio Tour. You might need to walk a fair distance to explore the different sets, props, costumes, special effects, and creature effects, so wear comfortable shoes.